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reviews >> playstation 2
Road Trip


written by Shaun McCracken

Game Information
Publisher: Conspiracy Entertainment
Developer: Takara
Year Released: 2002
Players: 1-2
ESRB Rating: Everyone

Visuals 4
It looks plain and slow. Really lacking detail. At least the framerate is pretty smooth.
Audio 1.5
Hideous music and sound for this generation, and it's even bad compared to games of the 16-bit era.
Gameplay 2.75
The races are boring as hell, and the free-roaming environments really don't make things better. The controls are pretty bad, too.
Replay Value 1
Play this once, and you'll ask yourself "do I really wan't to play this again?"
Reviewer's Impression 1.5
Let's put it this way: I wasn't impressed.
Overall 2
Just when it seemed like budget titles were getting better, crap like this makes it's way onto store shelves.

In the past (starting with the PS1), whenever you heard the phrase "budget title", it usually meant two things: it was cheap (ranging from $9.99-$19.99), and it probably wasn't very good. But in this current generation, one thing has changed about budget titles. They were still cheap, but they've also gotten better. Games such as Colin McRae Rally 04, Katamari Damacy, Guilty Gear X2 Reload, and the Midway Arcade Treasures line, have shown us that a game can retail for $19.99 and NOT suck. But that doesn't mean there hasn't been budget titles in this current generation that are just too poor to even deal with. This is one of them.

While Road Trip seems like an original title (in this country), in actuallity, this is a part of the popular "ChoroQ" racing line in Japan, where you race minaturized, deformed versions of popular automobiles (at least by design). Basically, it's their version of Micro Machines. Anyway, Road Trip is a far from spectaculor. In a spectrum of racing games where the Gran Turismo franchise is the best available, Road Trip is among the worst on the market. The design is plain, almost of a kart racer, but for some god-given reason, there's also a free-roaming environment and an awful storyline (whichever car wins the GP becomes president? WHAT?!!). The racing itself is slow and clunky, with a very lacking sense of speed and some rather unresponsive controls. In about an hour (or less), you'll be sick of this game, or beat it, whichever comes first. I'm sure this game was meant for a younger demographic, but I think even an 8 or 9 year old child would not like Road Trip too much.

The visuals are as plain and devoid of detail out of most games I've played this generation. The environments usually consist of low-poly objects, low-res textures (although I noticed a higher resolution texture thrown in for laughs) and gaudy colors. The cars themselves are rather deformed looking, but also somewhat resemble actual cars, like the Chevrolet Corvette, the Lotus Europa, and a Subary Legacy wagon. But like the cars would actually be LICENSED. Maybe they were in Japan, but not here. The sound is even worse. There are music and sound effects that sound like they have been drawn out of the 16-bit era. I'd rather listen to Ashlee Simpson's "Pieces Of Me" on loop than listen to the crap in this game.

Final Thought

Simply, Road Trip is ride not worth taking. I really can't see why these games are popular in Japan, because this is among one of the least entertaining racing games this generation.